logo for wildcraft group
logo for wildcraft group
logo for wildcraft group
Girl in white smoke
Girl in white smoke
Girl in white smoke

One system, infinite worlds

Unifying creative vision and live operations into adaptive guest experiences

Unifying creative vision and live operations into adaptive guest experiences

what we do

what we do

what we do

Seamlessly uniting technology and storytelling to power next-generation immersive destinations.

Seamlessly uniting technology and storytelling to power next-generation immersive destinations.

{01}

Creative Tools —

From storytelling to live operations, we empower destinations with tools to create worlds that adapt to every guest in real time.

Storytelling engine

Replayable logic

Rapid content updates

Guest Personalisation

Cross-Venue Continuity

{01}

Creative Tools —

From storytelling to live operations, we empower destinations with tools to create worlds that adapt to every guest in real time.

Storytelling engine

Replayable logic

Rapid content updates

Guest Personalisation

Cross-Venue Continuity

{01}

Creative Tools —

From storytelling to live operations, we empower destinations with tools to create worlds that adapt to every guest in real time.

Storytelling engine

Replayable logic

Rapid content updates

Guest Personalisation

Cross-Venue Continuity

{02}

Operational Layer —

Our platform connects show control, ticketing, and devices into a single system that responds live to guest behaviour.

Easy system integration

Live orchestration

Staff/performer cues

Commerce links

Operational data

Behaviour tracking

{02}

Operational Layer —

Our platform connects show control, ticketing, and devices into a single system that responds live to guest behaviour.

Easy system integration

Live orchestration

Staff/performer cues

Commerce links

Operational data

Behaviour tracking

{02}

Operational Layer —

Our platform connects show control, ticketing, and devices into a single system that responds live to guest behaviour.

Easy system integration

Live orchestration

Staff/performer cues

Commerce links

Operational data

Behaviour tracking

{03}

Enterprise Scale —

Built for enterprise resilience, our modular architecture connects across venues, enabling consistency, flexibility, and growth.

Multi-site deployment

Cloud governance

Unified guest data

API-first frameworks

Enterprise support

{03}

Enterprise Scale —

Built for enterprise resilience, our modular architecture connects across venues, enabling consistency, flexibility, and growth.

Multi-site deployment

Cloud governance

Unified guest data

API-first frameworks

Enterprise support

{03}

Enterprise Scale —

Built for enterprise resilience, our modular architecture connects across venues, enabling consistency, flexibility, and growth.

Multi-site deployment

Cloud governance

Unified guest data

API-first frameworks

Enterprise support

Popular Queries

faq

Quick and clear answers to your key questions

Get clarity on what we do, and more below
Popular Queries

faq

Quick and clear answers to your key questions

Get clarity on what we do, and more below
Popular Queries

faq

Quick and clear answers to your key questions

Get clarity on what we do, and more below
What is the Wildcraft Engine™?

Wildcraft will be an Experience Operating System that connects storytelling, operations, and guest data so attractions can evolve in real time.

Who is the Wildcraft Engine™ for?

We will work with theme parks, family entertainment centres, immersive studios, and destination operators who want to deliver adaptive, replayable experiences without relying on expensive one-off builds.

How will the Wildcraft Engine™ be different from existing systems?

Unlike ticketing providers or show-control platforms, Wildcraft will not replace what operators already use. It will integrate with existing systems and add the missing intelligence layer: creative logic, guest personalisation, and cross-venue scalability.

When will Wildcraft Engine™ be available?

The platform is in development and is scheduled for early adopter pilots in 2026 with selected partners, before expanding into a wider rollout.

How can operators work with you now?

We are onboarding early partners who want to co-develop pilots, shape the roadmap, and gain first access to the system once it launches.

What results should operators expect?

Wildcraft is being designed to help increase repeat visitation through replayable content, boost per-capita spend by linking retail and F&B to guest achievements, reduce integration costs compared to custom one-off builds, and scale easily from a single site to global portfolios.

What is the Wildcraft Engine™?

Wildcraft will be an Experience Operating System that connects storytelling, operations, and guest data so attractions can evolve in real time.

Who is the Wildcraft Engine™ for?

We will work with theme parks, family entertainment centres, immersive studios, and destination operators who want to deliver adaptive, replayable experiences without relying on expensive one-off builds.

How will the Wildcraft Engine™ be different from existing systems?

Unlike ticketing providers or show-control platforms, Wildcraft will not replace what operators already use. It will integrate with existing systems and add the missing intelligence layer: creative logic, guest personalisation, and cross-venue scalability.

When will Wildcraft Engine™ be available?

The platform is in development and is scheduled for early adopter pilots in 2026 with selected partners, before expanding into a wider rollout.

How can operators work with you now?

We are onboarding early partners who want to co-develop pilots, shape the roadmap, and gain first access to the system once it launches.

What results should operators expect?

Wildcraft is being designed to help increase repeat visitation through replayable content, boost per-capita spend by linking retail and F&B to guest achievements, reduce integration costs compared to custom one-off builds, and scale easily from a single site to global portfolios.

What is the Wildcraft Engine™?

Wildcraft will be an Experience Operating System that connects storytelling, operations, and guest data so attractions can evolve in real time.

Who is the Wildcraft Engine™ for?

We will work with theme parks, family entertainment centres, immersive studios, and destination operators who want to deliver adaptive, replayable experiences without relying on expensive one-off builds.

How will the Wildcraft Engine™ be different?

Unlike ticketing providers or show-control platforms, Wildcraft will not replace what operators already use. It will integrate with existing systems and add the missing intelligence layer: creative logic, guest personalisation, and cross-venue scalability.

When will Wildcraft Engine™ be available?

The platform is in development and is scheduled for early adopter pilots in 2026 with selected partners, before expanding into a wider rollout.

How can operators work with you now?

We are onboarding early partners who want to co-develop pilots, shape the roadmap, and gain first access to the system once it launches.

What results should operators expect?

Wildcraft is being designed to help increase repeat visitation through replayable content, boost per-capita spend by linking retail and F&B to guest achievements, reduce integration costs compared to custom one-off builds, and scale easily from a single site to global portfolios.

Team working at the table in well lit office
Team working at the table in well lit office
Team working at the table in well lit office
Still looking for answers or need a good chat?

Our team will guide you through how everything works, products, tech, solutions and more.

Anything left out?

Anything left out?

Anything left out?

Wildcraft Journal

blog

Building immersive futures

Updates on our technology, partnerships, and vision for the next generation of destinations.
Wildcraft Journal

blog

Building immersive futures

Updates on our technology, partnerships, and vision for the next generation of destinations.
Wildcraft Journal

blog

Building immersive futures

Updates on our technology, partnerships, and vision for the next generation of destinations.
Monday, September 29, 2025

Written by

Wildcraft Group

Wildcraft Group Transitions to Technology-First Focus
Company developing Wildcraft Engine™, an Experience Operating System designed to redefine how immersive destinations are created and operated.

Wildcraft Group transitions to a technology-first strategy after discovering first-hand the gaps in building its own immersive destination. The company is developing Wildcraft Engine™, an Experience OS with Industry 4.0 hardware to power adaptive attractions.

Wildcraft Group Transitions to Technology-First Focus
Company developing Wildcraft Engine™, an Experience Operating System designed to redefine how immersive destinations are created and operated.
Wildcraft Group Transitions to Technology-First Focus
Company developing Wildcraft Engine™, an Experience Operating System designed to redefine how immersive destinations are created and operated.
Monday, March 31, 2025

Written by

Wildcraft Group

Wildcraft Group Establishes UK Presence
Company targets London–Manchester corridor for flagship immersive destination

Wildcraft Group has established a UK presence, shifting development from Switzerland to the London–Manchester corridor, where it is planning its first immersive destination and expects to confirm a site in 2025.

Wildcraft Group Establishes UK Presence
Company targets London–Manchester corridor for flagship immersive destination
Wildcraft Group Establishes UK Presence
Company targets London–Manchester corridor for flagship immersive destination
Tuesday, March 26, 2024

Written by

Trevor Kincy

Beyond the Fairground
How Immersive Storytelling is Transforming the Traditional Theme Park Model

Wildcraft Group is rethinking theme parks from the ground up—designing immersive, guest-driven worlds that evolve through agency, story, and interactivity.

Beyond the Fairground
How Immersive Storytelling is Transforming the Traditional Theme Park Model
Beyond the Fairground
How Immersive Storytelling is Transforming the Traditional Theme Park Model

Join the Wildcraft Library

Join the Wildcraft Library

Join the Wildcraft Library

K

Ready to create your world?
Build it with Wildcraft.

Join our early partners shaping the future of immersive destinations.

Team working in an office watching at a presentation

Ready to create your world?
Build it with Wildcraft.

Join our early partners shaping the future of immersive destinations.

Team working in an office watching at a presentation

Ready to create your world?
Build it with Wildcraft.

Join our early partners shaping the future of immersive destinations.

Team working in an office watching at a presentation
We are based in Switzerland and work remotely.

Timezone (GMT+0)

Stay in the Loop

Stay informed about our latest news, updates by subscribing to our newsletter.

We respect your inbox. No spam, just valuable updates.

Wildcraft Group is based in Switzerland with an international presence in the US, UK, and EU.

© 2025 Wildcraft Group. All rights reserved.

We are based in Switzerland and work remotely.

Timezone (GMT+0)

Stay in the Loop

Stay informed about our latest news, updates by subscribing to our newsletter.

We respect your inbox. No spam, just valuable updates.

Wildcraft Group is based in Switzerland with an international presence in the US, UK, and EU.

© 2025 Wildcraft Group. All rights reserved.

We are based in Switzerland and work remotely.

Timezone (GMT+0)

Stay in the Loop

Stay informed about our latest news, updates by subscribing to our newsletter.

We respect your inbox. No spam, just valuable updates.

Wildcraft Group is based in Switzerland with an international presence in the US, UK, and EU.

© 2025 Wildcraft Group. All rights reserved.